112 posts · Page 4/4
(*) — Journal
Journal.
Notes on web, automation and AI from our team.
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Deploying a PWA on shared hosting
Not every project gets a Vercel budget. Standard PHP shared hosting still works for PWAs in 2026.
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(101)
Postgres is enough for 99% of projects
You probably don't need MongoDB, ClickHouse or DynamoDB. Postgres handles JSON, full-text search, time series and queues fine.
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(102)
Next.js vs Nuxt 3 — pick by your team
Next.js for React teams, Nuxt for Vue. Technically equivalent. Pick by what your team already knows.
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(103)
Tilda export — what gets lost
Tilda Business plan offers HTML/CSS export. The exported site is not the full site. Here's what gets lost.
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(104)
Corporate site 2026 — what's required now
What was OK in 2018 is below baseline in 2026. The list of must-haves for a serious corporate website.
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(105)
SaaS landing anatomy 2026
The structure of an effective SaaS landing has shifted. "Hero + features + CTA" is no longer enough. What's in a 2026 landing.
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(106)
Leaving WordPress in 2026
WordPress still powers 40% of the web. Many teams left in 2024-2025. Where they're going and why.
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(107)
Multilingual site 2026 — picking a structure
/en/, en.example.com, or ?lang=en — three approaches to multilingual sites. SEO and ergonomics differ.
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(108)
Stripe vs Lemon Squeezy for SaaS in 2026
Stripe is the standard. Lemon Squeezy handles tax compliance globally. For solo founders the second is often the better deal.
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(109)
The case for boring tech in 2026
Every framework promises 10x velocity. Most teams ship faster on Postgres, nginx and PHP than on the framework of the month.
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(110)
The slow death of jQuery — should you migrate now
jQuery is still on 70%+ of the web. Removing it from a project is rarely worth a sprint, but new projects should never include it.
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(111)
Tailwind CSS at scale — when it breaks
Tailwind ships fast for small projects. On a codebase with 50+ developers and 5 years of history, the cracks show.
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(112)
shadcn/ui adoption — design systems shift
Copy-paste, not install. shadcn/ui changed how teams build UIs. Two years later — what stuck and what fell apart.
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