(01)
Liquid Glass on the web — is it worth copying the iOS 26 look
Apple shipped Liquid Glass in iOS 26 and now everyone is porting it to web. Half of the attempts are old glassmorphism in a new wrapper. Here is what actually works.
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(02)
AI-generated images for ads — Midjourney, Sora, Flux
A year of generative ads. Patterns that work and the visible AI smell that ruins campaigns.
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(03)
Animation principles for web UI
Disney's 12 principles applied to web UI. Two of them matter most: anticipation and follow-through.
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(04)
Color palettes for dark UI — what works in 2026
Pure black is wrong. Warm dark plus accent is right. A palette template that works for SaaS, e-commerce and editorial.
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(05)
Funnel diagrams that actually help
Most funnel charts in dashboards are decoration. Three rules to make a funnel that triggers action.
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(06)
CSS Grid in 2026 — tricks no one teaches
Grid is 7 years old. Most teams still use 5% of it. The other 95% saves you React components.
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(07)
The death of carousels — what replaced them
Hero carousels with auto-rotating slides are 1% click-through. They're still on 60% of sites. Why and what to do.
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(08)
Designing for foldables — Galaxy Fold, Pixel Fold
Foldable phones went from novelty to 5% of Android sales. Designing for them means thinking in fold states, not screen sizes.
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(09)
Color contrast rules for SaaS
Two ratios to remember, three places where designers always cheat. Fixing them takes an hour and lifts engagement.
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(10)
Choosing fonts for SaaS — three rules that survive
Variable fonts, system stacks, custom families. The choice matters less than the consistency. Three rules.
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(11)
Hero section patterns that work in 2026
Five hero patterns that landed across 50+ sites we shipped. When each one works, when it kills conversion.
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(12)
Designing for retention vs acquisition
Acquisition design wants to dazzle. Retention design wants to disappear. Most products optimise the wrong one.
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(13)
Design systems in 2026 — what stuck
Five years after every team built one, design systems split into two camps: living and abandoned. Why most fail and what survived.
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(14)
Dark UI contrast — getting accessibility right
Pretty dark UIs often fail WCAG. Two ratios to remember and one tool that catches mistakes before users complain.
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(15)
iPad app design 2026 — what changes
Stretched iPhone app on iPad is bad UX. Real iPad app uses split views, multitasking, Apple Pencil, keyboard shortcuts.
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